3D Environment Exploration

| 2k Textures | I want to showcase some explorative renders, environment, and asset tests for my personal project, Thirties.
Set in New Angeles, A sci-retro city stuck in the 2000's

Included in this post are some of the first trim sheets I developed, along with assets and environments created using them. All materials were sculpted/modeled in Blender and textured in Substance Painter.

The trim sheets are as follows: Europe — featuring masonry materials, wooden planks, barn windows/doors and dark iron accents; Sci-Fi — with brutalist concrete slabs, corrugated/rivited metal plates, and keypad/vent details; and L.A. — inspired by peeling paint wood slats, stucco, solar panels, and other exterior house elements.

I originally developed these trim sheets for separate projects, but have had a ton of fun/usefulness combining them to discover new ideas and help my personal project evolve.

The top urban environment test was inspired by one of @joeymasonart's compositions on Instagram!